Updated November 1st, 2009
Personal CV
MR. WITTAWAT KEAWCHAROEN
Career Aspect
I’m particularly interested to work for the top game company in order to learn to become the best. My personal aspect about my future career path is that I want to become a Professional Graphic Programmer. I’m very interested in Technology and Graphic programming especially in Shaders and Multi-platform Engines Development.
I’m an excellent programmer as a top of the class who has a strong knowledge in mathematics and various programming skills. Moreover, I’m a dedicated and hard-working which I always push myself to the limit on every projects I've worked on.
Strongly believing in myself as a quick learner which I promise to study any new technologies in pace. On my spare time, I usually put on my own research in order to improve myself into new tools and techniques.
Fully proved as a very good team player, very friendly, helpful and easy-going.
Please check out my previous and current works at the Current Projects and Completed Projects sections.
Work Experience
Jun 2009-Present: Ubisoft Reflections <unofficial wiki>. Newcastle upon Tyne, UK. Junior Graphic Programmer in the Rendering team, working on the Engine side for next-gen consoles. - Specialty on Shaders/Effects development. - Very familiar with PS3 Dev/Debugger, XBox360, including DirectX on PC. - The job is heavily related to developing the high performance graphic engine for modern games.
Working title: TBA 2009
Jun 2008-Sep 2008: Real Time Worlds <website>. Dundee, UK. Junior Software Engineer working in a summer placement program. Joining a team as a software developer, and has been taking part of their latest MMO Game Project.
Sep 2007-May 2009: Abertay University. Dundee, UK. Lab Demonstrator/Students Helper specifically in game programming and software engineering. The main role is to assist main tutors and help instructing students about game programming.
Jun 2007-Jun 2009: Abertay University. Dundee, UK. Demonstrator/Students Helper in Dare Schools Challenge project, the annual game programming competition for high school students settled by Dundee city council and Abertay University. The main role is to help instructing the competitors to produce and complete their game applications.
Aug 2007, Oct 2008: Dare to be Digital Ltd. Dundee, UK. Instruction Presenter working for “Dare to be Digital”: Dare Protoplay Event. The main role is to demonstrate and present basic game programming techniques to guests and audiences during various exhibitions using SCRATCH software.
Nov 2002-2005: Yokogawa Ltd. Bangkok, Thailand. Mainstream Software and System engineer, working in the project department. The main role is to create real-time industrial process control applications mainly by C/C++. By leading a small group of engineers, the position has gained me experiences in team management, planning and inter-communication skills using in software development process.
Mar 2001-Jun 2001: Sony Semiconductor Ltd. Bangkok, Thailand. Junior Test engineer working in the semiconductor production line. The main role is to create programs specially used in IC testers.
Education
2005-2009: School of Computing and Creative technology, University of Abertay Dundee, UK. the 1st Class Honours, BSc Computer Games Technology.
1998-2002: Faculty of Engineering, Chulalongkorn University, Thailand. As ranked as 1st university in Thailand. BSc (Hons) Electrical Engineering, Major in Electronic and Telecommunication.
Awards
2008: Overseas Achiever Scholarship, University of Abertay Dundee The scholarship has been awarded to the international students who had been attending the Honours year at an excellent academic performance.
2007: Ede & Ravenscroft Prize, University of Abertay Dundee This award is offered to the student who is having outstanding academic performance in the second year of the CGT program.
2007: Sony Playstation2 Linux Game Award: 1st Prize, Sony Entertainment Europe The prize is awarded to an outstanding Playstation2 development work during the academic year. I proudly present the winner game, a first person shooter inspired by an all-time classic "DOOM", with game-play videos and screen snapshots. Please visit the following link, PS2DOOM page
2006: David Potter Memorial Prize, University of Abertay Dundee The prize is awarded to 1st year student who has the best academic performance on overall in the Computer Games Technology program.
personal Projects
Oct 2008-May 2009: “Rendering of a Massive number of Objects”, University of Abertay Dundee, UK. The research has been carried on during my Honours year. The research addresses an interesting problem in modern game applications regarding to real-time rendering, where a game scene is detailed with large number of various kinds of objects.
According to this, the research has been experimented into many optimization strategies in order to maximize the GPU utilization. We mainly explore the system limitations and try to improve bottlenecks by implementing the best combination of acceleration algorithms and the new features introducing in DirectX 10 rendering technologies.
While carefully monitoring with a couple of proper Profilers, together with the optimal usages of Skinned Instancing, Geometry Shaders, Scene managements and etc., finally, we manage to render more than 300,000 animating objects on the scene at 30 fps.
The project showcase can be found in the Honours Project page. Additionally, the project development roadmap is also recorded in the following Honours project Blog page.
Oct 2007-May 2008: “Project CEPA”, University of Abertay Dundee, UK. CEPA Project is a full game project from a team of 5 people which I have taken part as a team leader. The project is produced as parts of my third year university’s Group project.
The main idea of the project is about the whole software development process, team organization, project management and software engineering. Involving as the team leader, I have to do all producer’s jobs, including schedule planning, documenting and motivating team members. I have learnt so many things during the project execution, not only programming and designing but also about managing and team mentoring where demonstrating professional behaviors and maintaining inter-personal relationships among members are very important.
Apart from the Team Leader, another role is to take care all graphic programming, and implement most of core modules of the application.
The project showcase can be found in the Project CEPA page.
Academic Subjects
| Title |
Grade |
Applied Mathematics 1, 2 and 3 Advanced Games Technologies |
A |
| Coverage: |
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| Programming in C |
A |
| Path-finding in Games and Agile Development |
A |
| Coverage: |
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- Microsoft Visual Studio
- C and C++ Programming
- Procedural Programming and Object Oriented Programming
- STL
- AI Path-finding application
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| Computer Games Technology |
A |
| Graphic Programming |
A |
| Console Game Development |
A |
| 3D Graphic Programming |
A |
| Coverage: |
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| Computer Operating Environments |
A |
| Games Tool Programming |
A |
| Coverage: |
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| Honours Project Development |
A |
| Coverage: |
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- Project Planning and Management
- Academic Research and Development
- Writing an Academic Paper
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| Network Game Programming |
A |
Programming Skills (additional)
| Designed Patterns |
A |
| XNA Game programming |
A |
| C# and .NET Technology |
A |
| Research and Development |
A |
Link to my Programming Skills Summary
Extra Curricular Activities
| Sport |
I like playing and watching various kind of sports. Football, Tennis, Golf and Motor sports are my favorites. |
| Music |
I love to put on some Smooth Jazz and Classical music on while working. I also enjoy listening to 70s, 80s and Rock music. |
| Anime |
I am a huge fan of Japanese manga and American comic. |
| Gaming |
I enjoy playing many kind of games. PES, Diablo, Final fantasy and Dynasty warriors series are some of my favorite. |
Find out more about my activities at the Photo Album Section
Awards
click an image to enlarge
December 2007 : Ede & Ravenscroft Prize
This award is offered to the student who is having outstanding academic performance in the second year of the CGT program.
June 2007 : Sony Playstation2 Linux Game Award, 1st Prize
The prize is awarded to an outstanding Playstation2 development work during the academic year. I proudly present the winner game, first person shooter inspired by an all-time classic "DOOM", with game-play videos and screen snapshots. PS2DOOM page Special thanks to Henry Fortuna, Sarah LeMarie and Sony Entertainment Europe for all of your kindly support.
December 2006 : David Potter Memorial Prize 2005/6
The prize is awarded to the 1st year student who has the best academic performance on overall in the Computer Games Technology program.
Referees
- Dr Louis D Natanson
Senior Lecturer/ Director of Academic Operations School of Computing and Creative Technology, University of Abertay Dundee
- Dr Henry S Fortuna
Division Leader, Department of Complex systems School of Computing and Creative Technology, University of Abertay Dundee
- Dr T Nigel Lucas
Senior Lecturer School of Computing and Creative Technology, University of Abertay Dundee
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